[DE]Taylor

[DE]Taylor



22 Aug

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You may benefit from contacting our support team to see if they can help you, if it appears your Quest is in a broken state! I'll pass on this report to the team regardless.

https://support.warframe.com/hc/en-us

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To clarify the report here, is this specifically occuring with Overguard or are there other factors here? 

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10 minutes ago, xRhoninx said:

Would love to see a fix for the ammo pickup bug when weapon is in incarnon mode. I've had several instances of being unable to interact with some terminals until swapping weapons or using operator. It's not just an audio bug, it's affecting other interactions.

Is this the bug you're referring to? 

 

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Fixes:

  • Fixed using Transference right as you fall into a Teleport Volume resulting in function loss (being unable to use Abilities, etc).
  • Fixed being unable to interact with Necraloid or use Transference in the Sanctum Anatomica immediately after completing The Lotus Eaters Quest. 
  • Fixed Sevagoth Prime’s Shadow having an entry in the Codex and in Player Profiles. 
  • Fixed instances of too-dark lighting in the Helminth Room of the Orbiter.
  • Fixed a map hole in the Albrecht’s Laboratories tileset. 
  • Fixed being able to access the Gear Wheel during The Lotus Eaters Quest. There’s a time and place for everything! But not now. 
  • Fixed elemental FX being applied to the entirety of the Impaktor Fist Skin, instead of just the hitting edge.
  • Fixed loss of function if Atlas cast Rumblers with the Rumbled Augment equipped just before dying. 
  • ...
Read more
Post

Fixes:

  • Fixed using Transference right as you fall into a Teleport Volume resulting in function loss (being unable to use Abilities, etc).
  • Fixed being unable to interact with Necraloid or use Transference in the Sanctum Anatomica immediately after completing The Lotus Eaters Quest. 
  • Fixed Sevagoth Prime’s Shadow having an entry in the Codex and in Player Profiles. 
  • Fixed instances of too-dark lighting in the Helminth Room of the Orbiter.
  • Fixed a map hole in the Albrecht’s Laboratories tileset. 
  • Fixed being able to access the Gear Wheel during The Lotus Eaters Quest. There’s a time and place for everything! But not now. 
  • Fixed elemental FX being applied to the entirety of the Impaktor Fist Skin, instead of just the hitting edge.
  • Fixed loss of function if Atlas cast Rumblers with the Rumbled Augment equipped just before dying. 
  • ...
Read more
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Hi Tenno! Looking at your account, it appears you were able to progress! For others' reference, this bug is caused by entering Cetus in a squad -- only possible if the host is not the one playing the Quest! The workaround is to enter Cetus in a solo session, and the Quest should progress normally. 

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Hi, as an update, it looks like this bug is caused by entering Cetus in a squad if the host is not the one playing the Quest! If your friend is still having issues, please direct them to enter Cetus in a solo squad and the Quest should progress normally. 

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Thank you for the report, Tenno! We are looking into this. 

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2 hours ago, _Dajuice_ said:

Any word on a fix for railjack UI? Ever since Jade Shadows all enemy indicators during railjack missions are completely fubar'd. 

This was fixed with The Lotus Eaters -- if you're still seeing issues on the latest build, please share screenshots!

(the melee issue is known and will be fixed in our next Cert update)

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Looks like The Business was able to Dismantle your fish, so that's why the "Dismantle" option doesn't work -- you have no more fish to Dismantle. The fish parts appear to be in your inventory!


21 Aug

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I am seeing the 30.8% Tenet Ferrox in your account and am able to equip it on a cloned account. It looks like the Magnetic damage isn't showing up in the UI when swapping between weapons, but appears correctly in the Arsenal once equipped.

Can you share a video of your inability to equip it? 

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Hi folks, confirming this is a known issue on our team's radar: Clients are not seeing progress towards this Nightwave Act. Currently, the guaranteed workaround is to play Disruptions solo (or as Host in a premade squad) to ensure you get progress towards this challenge. 

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Confirming this is a known issue that should be fixed in our next hotfix!

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Hi folks, confirming that the team was able to nail down a repro for this issue, and it is on our radar. Thanks for the report!

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42 minutes ago, GhostYogurt said:

Please fix not being able to slot in semi-pistol cannonade on kitgun secondaries

This is a bug requiring code, meaning it'll come in our next Cert update! It's listed here for future reference: 

 

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Hi, confirming this bug is on the team's radar and should be fixed in an upcoming hotfix! Thanks for the report. 

https://forums.warframe.com/topic/1409843-the-lotus-eaters-known-issues/

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Confirming this is on our radar and the team is looking to adjust it! Thanks, Tenno. 

 

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11 minutes ago, SparkyMage said:

Oh, if thats the case might need to be reworded. The patch notes explicitly say its the their 'ability to detect the player'

Updated! Ty for calling it out.

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Increased innate Player Enemy Radar in Open Landscapes from 30m to 80m.

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Hi - looks like you were able to unlock the Junction on August 18 and completed the Quest on August 19. Are you still experiencing this issue?

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7 minutes ago, SparkyMage said:

Dear god why, why would you make fishing/mining suck more like this. This makes the silent drilling upgrade for the mining laser useless cause nearly enemy enemy that spawns in will be in range to attack you.

To be clear, this increases PLAYER Enemy Radar -- ie. the distance at which you can see enemies on your minimap.